Mission Overview
Rusvire: 23 operators. Objectives are Thorium extraction, device control, and maintaining Rusvire Base and the Nuclear Silos throughout the op.
Thorium Quest
Scavenge missing mining bot parts, assemble the rig, then acquire demolition package from MERCs to blast the Thorium deposit. Outbid the Nomads.
Iron Resolve
Split forces. Alpha negotiates at G.A.M.P. for QHT device location and sweeps Wraith's Hollow, Rust Cathedral, Blackout Ridge. Bravo scavenges bot parts.
The Iron Hold
If holding: press blue, move full column, fortify 40 minutes. If not holding: Phase 1 encirclement → Phase 2 suppression → Phase 3 close assault.
Ghost Protocol
Enter device frequency into UV5R radio and follow the signal trail in defensive column. Anomalies target anyone on trail. Rig must not be abandoned.
1) Hold Rusvire Base and the Nuclear Silos.
2) Get Thorium Quest parts to the deposit before 16:00.
3) Keep at least one element on base at all times.
4) Only the Commander may negotiate with MERCs or authorise collaboration.
Op Timeline — 17 May 2026
Command & Control — 23 Operators
Luke Bower ↗
HMG / Rifleman
Megan Timmer ↗
+ Waldo · Liam · Matthew
Kyle Coetzee ↗
+ Tristan · Dean Bower
Naudine Bakkes ↗
Base Element · +4 operators
Tristan Tappit (SL)
Sniper · TJ Maritz (Rifleman)
Wynand Strydom (SL)
Rifleman · Ivan Kleynhans · Ryan
Leslie Hammond (SL)
Sniper · Waldo van Tonder · Kyle Killian (CQB)
Ilse De Bruyn (SL)
Rifleman · +2 operators (TBC)
Robby Marais (SL)
JP · Eddy · +2 operators
X-Ray 1 (Heavy Recon) · Delta 1 (Spec. Infantry) · Sierra (Surgical Suppression) · Oscar (QRF) · Echo 1 / Echo 2 (Contact Elements)
Radio Frequencies
Primary command channel. All units monitor at all times. Designate one comms officer per squad — cannot be the Squad Leader.
Full ammo capacity
Last 2 magazines
Last magazine
No ammo
Hostile Forces — Rules of Engagement
Armband: Yellow · Est. strength: ~25 · Possible base: Grid K11
Will attack our base. On contact: observe and report direction, description, and other details. If Rusvire has superior force — eliminate. Priority: maintain Rusvire Base, nuclear silos, and our base.
Armband: Red · Est. strength: Unknown · Possible base: Dark Zone (2 FOBs)
Uncertain alliance status — always maintain situational awareness and be prepared to fire. Intel suggests they will move from Dark Zone through forested area toward Rusvire/Nuclear silos.
Armband: Green (+ faction colour if contracted)
Presume hostile but do NOT engage unless actively engaged. Relay locations to commander at all times. Only the Commander or designated representative may negotiate. Collaborate only with commander clearance.
Armband: Pink
Armband: None
Do NOT engage directly. Engage at range with primary weapons if solo. In mobs of 5–10 players with melee weapons. Rifles outside Dark Zone only — melee weapons ONLY inside Dark Zone.
Standing Orders
- Radio check when occupying any position — at least one other SL must respond
- No reception = no QRF capability. Move positions if no signal
- One comms officer per squad — cannot be the Squad Leader
- Direct round hits only — ricochets don't count. Call "HIT" loudly and raise weapon and hand
- 5-minute bleed-out timer. Can be revived with bandage (max 2 total)
- After 2nd hit: requires combat medic syringe — none present for Rusvire this op, dice roll determines fate (even = alive, odd = dead)
- Respawn: 150 paces then sit 30 seconds. Call "Back in!" loudly
- If patient is hit while medic is touching them — medic is also hit
- Blue tape on both biceps — apply before entering the field
- Cannot identify target? Check fire. Confirm with battle buddy, unit sniper, or scoped squad member
- Best camo: Multicam or Olive. Good: Tan. Avoid: black, pink, red, white, yellow, bright greens
- Ghillies welcome. Saronde Valley is rocky ridges, open areas, and eucalyptus forest
- Minimum 1.5L water per operator — recommended 3L
- Ammo check after every contact. Drop spare ammo at base — be aware it can be looted
- Current strength: 23 comrades
- Inexperienced rental players placed under Alpha 1 / Bravo supervision or base protection
- No capturing under-18s. No females over 18 without explicit consent. No medical conditions without consent
- Say "you are my captive" and start 30-minute timer. No timing device = invalid capture
- Game-related questions only. Captive keeps their phone and radio
- Release after 30 minutes — captive takes 150 paces then is fully respawned